
The Cobra has a further 2 Sirokos following it, with a Griffon set to protect the Cobra, and my Panther Raider loaded with Spitfyres also set to protect the Cobra.

I was in my Hyperion as usual, and jumped in my Cobra with a "jump to me" command. A Pirate Carrack and about 7x M3/M4/M5 fighters came through. My first one with the intention of capping anything capital that came through the gate.

I did a station defense mission this morning before leaving for work, in Ringo Moon. Of which, 19 so far are also 100 in Fighting. I did cap 6 pirate capitals last night with the same team though, but don't want to destroy my pirate rep too much.ĮDIT: My game is Vanilla v3.3 with just the official bonus pack installed.Ģ26 marines at 5 stars(100 skill level) in Engineering, Hacking, & Mechanical I've tried multiple times with my marines that are fight rank 80-100, but not all 100, and it's just a slaughter when trying for a Q. I'm trying to level up my marines to 100 fighting in preparation for Xenon capping. Although I am still moving around from sector to sector looking. and are the return stolen ship and abandoned ship missions both light bulb icon mission types? I'm not getting many of them spawn, and haven't come across a stolen ship mission in a long time. I'm maxed rep with all factions, X-Treme trade rank, and 62% into Crusader fighting rank.Īlso, with an abandoned ship mission that spawns a TS, am I right in thinking that I can't use my M7M's to launch boarding pods at it? All I get is Betty complaining of "This ship cannot be boarded." Should I try the space walk approach with a TP? The ship is blue and unclaimed, should perhaps it be red? How can I make them red if so? When might I expect to start seeing bigger ships for the above mission types?Īll I seem to get offered are the return abandoned ship mission types with only M3/4/5 or TS ships. Cross posting this from Egosoft, might get a bit more visibility.
